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The Stories Podcast

Storytelling, expert analysis, and vivid descriptions. The Stories Podcast brings history to life, making it accessible and engaging for a global audience.

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About the event

Held over a weekend, the event is structured around a series of exhibitions, workshops, and panel discussions. The exhibitions showcase a curated selection of photographs that tell compelling stories from various corners of the globe, each image accompanied by detailed narratives that provide context and deeper insight into the historical significance of the scenes depicted. These photographs are drawn from the archives of renowned photographers, as well as emerging talents, ensuring a blend of both classical and contemporary perspectives.

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import React, { useState, useEffect } from ‘react’; import { ArrowUpDown, ArrowUp, ArrowDown, Sparkles, DollarSign, Star } from ‘lucide-react’; const TIER_1_CASINOS = [ { casino: ‘Chumba Casino’, status: ‘Ready’, expectedDaily: 0.99, lastCollected: ‘Never’, cashOutValue: 0.00, totalEarned: 0.00, spent: 0.00, totalSpent: 0.00, communityScore: 2, features: [‘Popular Choice’, ‘High Payout’] }, { casino: ‘CrownCoinsCasino’, status: ‘Ready’, expectedDaily: 0.39, lastCollected: ‘Never’, cashOutValue: 0.00, totalEarned: 0.00, spent: 0.00, totalSpent: 0.00, communityScore: 1, features: [‘New Bonus’] }, { casino: ‘DingDingDing’, status: ‘Ready’, expectedDaily: 0.89, lastCollected: ‘Never’, cashOutValue: 0.00, totalEarned: 0.00, spent: 0.00, totalSpent: 0.00, communityScore: 1, features: [‘Daily Rewards’] }, { casino: ‘LuckyLand’, status: ‘Ready’, expectedDaily: 0.40, lastCollected: ‘Never’, cashOutValue: 0.00, totalEarned: 0.00, spent: 0.00, totalSpent: 0.00, communityScore: 1, features: [‘Weekly Tournaments’] }, { casino: ‘Modo’, status: ‘Ready’, expectedDaily: 0.62, lastCollected: ‘Never’, cashOutValue: 0.00, totalEarned: 0.00, spent: 0.00, totalSpent: 0.00, communityScore: 1, features: [‘VIP Program’] }, { casino: ‘Pulsz’, status: ‘Ready’, expectedDaily: 0.50, lastCollected: ‘Never’, cashOutValue: 0.00, totalEarned: 0.00, spent: 0.00, totalSpent: 0.00, communityScore: 1, features: [‘Instant Rewards’] }, { casino: ‘Pulsz Bingo’, status: ‘Ready’, expectedDaily: 0.50, lastCollected: ‘Never’, cashOutValue: 0.00, totalEarned: 0.00, spent: 0.00, totalSpent: 0.00, communityScore: 0, features: [‘Special Events’] }, { casino: ‘Stake’, status: ‘Ready’, expectedDaily: 1.00, lastCollected: ‘Never’, cashOutValue: 0.00, totalEarned: 0.00, spent: 0.00, totalSpent: 0.00, communityScore: 1, features: [‘High Stakes’] }, { casino: ‘Zula’, status: ‘Ready’, expectedDaily: 0.95, lastCollected: ‘Never’, cashOutValue: 0.00, totalEarned: 0.00, spent: 0.00, totalSpent: 0.00, communityScore: 0, features: [‘Bonus Games’] } ]; const CasinoDashboard = () => { const [sortColumn, setSortColumn] = useState(”); const [sortDirection, setSortDirection] = useState(‘asc’); const [hoveredCasino, setHoveredCasino] = useState(null); const [highlightedFeature, setHighlightedFeature] = useState({}); useEffect(() => { const interval = setInterval(() => { TIER_1_CASINOS.forEach(casino => { setHighlightedFeature(prev => ({ …prev, [casino.casino]: Math.floor(Math.random() * casino.features.length) })); }); }, 3000); return () => clearInterval(interval); }, []); const handleSort = (column) => { if (sortColumn === column) { setSortDirection(sortDirection === ‘asc’ ? ‘desc’ : ‘asc’); } else { setSortColumn(column); setSortDirection(‘asc’); } }; const sortData = (data) => { if (!sortColumn) return data; return […data].sort((a, b) => { if (sortDirection === ‘asc’) { return a[sortColumn] > b[sortColumn] ? 1 : -1; } return a[sortColumn] < b[sortColumn] ? 1 : -1; }); }; const CasinoCard = ({ casino }) => { const isHovered = hoveredCasino === casino.casino; const currentFeature = casino.features[highlightedFeature[casino.casino] || 0]; return ( setHoveredCasino(casino.casino)} onMouseLeave={() => setHoveredCasino(null)} >
{casino.casino}
{currentFeature}
{casino.status}
${casino.expectedDaily.toFixed(2)} {casino.lastCollected} ${casino.cashOutValue.toFixed(2)} ${casino.totalEarned.toFixed(2)} ${casino.totalSpent.toFixed(2)}
{casino.communityScore} {casino.communityScore > 0 ? ( ) : casino.communityScore < 0 ? ( ) : null}
); }; return (

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{sortData(TIER_1_CASINOS).map((casino) => ( ))}
handleSort(‘casino’)}>
Casino
Status Actions Expected Daily Last Collected Cash-out Value Total Earned Total Spent Community Score
); }; export default CasinoDashboard;